Post-Processing Settings

enabled

Type

Range

Default

Location

boolean true, false false Launcher > Settings> Visuals > Post Processing In Game > Options > Video

Enable or disable post-processing effects. Requires post-processing shaders to be installed.

chain

Type

Range

Default

Location

string In Game > F2 Menu

List of active post-processing effects and their order. Recommended to configure via in-game HUD (default key: F2). Note: an empty chain does not disable post-processing. Has no effect if enabled is false.

auto exposure speed

Type

Range

Default

Location

float32 > 0.0001 0.9 Launcher > Settings> Visuals > Post Processing

Controls speed of eye adaptation (scene luminance changes between frames). Smaller values cause slower adaptation. Most noticeable when moving between drastically different lighting (e.g., dark cave to bright sun). Has no effect if HDR or enabled is false.

transparent postpass

Type

Range

Default

Location

boolean true, false true Launcher > Settings> Visuals > Post Processing

Re-renders transparent objects with alpha-clipping using a fixed threshold. Important for vanilla content where blended objects disable depth writes and have large alpha margins.

Warning

Can be performance heavy with vanilla assets. For better performance, use alpha-tested foliage mods (e.g., Morrowind Optimization Patch) and disable this setting. Disable if no shaders use the depth buffer.