GUI Settings

scaling factor

Type

Range

Default

Location

float32 0.5 to 8.0 1.0 Launcher > Settings > Interface

This setting scales GUI windows. A value of 1.0 results in normal scale. Larger values increase GUI scale for high resolution displays.

font size

Type

Range

Default

Location

int 12 to 18 16 Launcher > Settings > Interface

Specifies glyph size for in-game fonts. Default bitmap fonts work best at 16px; others may be blurry. trueType fonts do not have this issue.

tooltip delay

Type

Range

Default

Location

float32 ≥ 0.0 0.0 user settings.cfg

Seconds delay before tooltip appears when hovering over an item in GUI mode. Tooltips show context-sensitive info (weight, value, damage, etc.). Adjustable in game with Menu Help Delay slider in Prefs panel.

keyboard navigation

Type

Range

Default

Location

boolean true, false true user settings.cfg

Enable or disable keyboard navigation (arrow keys, tab focus, spacebar, Use key).

stretch menu background

Type

Range

Default

Location

boolean true, false false Launcher > Settings > Interface

Stretch or shrink main menu, splash screens, intro movies, and cut scenes to fill the video resolution, possibly distorting aspect ratio. Bethesda assets are 4:3 ratio; others may differ. If false, assets are centered with black bars filling remainder.

subtitles

Type

Range

Default

Location

boolean true, false false user settings.cfg

Enable or disable subtitles for NPC dialog and some sound effects. Subtitles appear in a tooltip box at screen lower center. Toggleable in game with Subtitles button in Prefs panel.

hit fader

Type

Range

Default

Location

boolean true, false true user settings.cfg

Enables or disables the red flash overlay when the character takes damage. Disabling causes the player to “bleed” like NPCs.

werewolf overlay

Type

Range

Default

Location

boolean true, false true user settings.cfg

Enable or disable the werewolf visual effect in first-person mode.

color background owned

Type

Range

Default

Location

color [0, 1]
user settings.cfg

Background color of tooltip and crosshair when hovering over an NPC-owned item. Four floating point values: red, green, blue, alpha (alpha ignored). No effect if “show owned” in Game Settings is false.

color crosshair owned

Type

Range

Default

Location

color [0, 1]
user settings.cfg

Crosshair color when hovering over an NPC-owned item. Four floating point values: red, green, blue, alpha (alpha ignored). No effect if crosshair setting in HUD is false or “show owned” in Game Settings is false.

color topic enable

Type

Range

Default

Location

boolean true, false false Launcher > Settings > Interface

Controls whether dialogue topics in the list are colored by their state. See related “color topic specific” and “color topic exhausted”.

color topic specific

Type

Range

Default

Location

color [0, 1]
user settings.cfg

Overrides color of dialogue topics with unique actor responses. Four floating point values: red, green, blue, alpha (alpha ignored). Unique if Actor filter matches speaking actor and not read yet.

color topic specific over

Type

Range

Default

Location

color [0, 1]
user settings.cfg

“Over” color for dialogue topics meeting “color topic specific” criteria. Four floating point values; alpha ignored. Active GUI element via keyboard or mouse events.

color topic specific pressed

Type

Range

Default

Location

color [0, 1]
user settings.cfg

“Pressed” color for dialogue topics meeting “color topic specific”. Four floating point values; alpha ignored. Active GUI element receiving sustained input.

color topic exhausted

Type

Range

Default

Location

color [0, 1]
user settings.cfg

Overrides color of dialogue topics exhausted by the player. Four floating point values; alpha ignored. Exhausted if response has been seen.

color topic exhausted over

Type

Range

Default

Location

color [0, 1]
user settings.cfg

“Over” color for dialogue topics meeting “color topic exhausted”. Four floating point values; alpha ignored. Active GUI element via keyboard or mouse.

color topic exhausted pressed

Type

Range

Default

Location

color [0, 1]
user settings.cfg

“Pressed” color for dialogue topics meeting “color topic exhausted”. Four floating point values; alpha ignored. Active GUI element receiving sustained input.