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Modding Lua API Post-Processing
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Modding Lua API Post-Processing

Reference

  • Modding
    • Foreword
    • Modding OpenMW vs Morrowind
    • How To Install and Use Mods
    • OpenMW Game Template
    • Advanced Settings Configuration
      • Camera
      • Cells
      • Fog
      • Game
      • General
      • Groundcover
      • GUI
      • HUD
      • Input
      • Lua
      • Map
      • Models
      • Navigator
      • Physics
      • Post-Processing
      • Shaders
      • Shadows
      • Saves
      • Sound
      • Stereo
      • Stereo View
      • Terrain
      • Video
      • Water
      • Windows
    • Texture Modding
      • Texture Modding Basics
      • Normal maps from Morrowind to OpenMW
    • Custom Models
      • Static Model via COLLADA
      • Animated Creature via COLLADA
      • Blender to OpenMW with OSG native
      • Blender to OpenMW with NIF
    • Fonts
    • Sound Effects
    • Music
    • Sky System and Structure
    • Doors and Connecting Cells
    • Custom Shader Effects
    • Extended modding feature overview
    • Animation blending
    • Paths
    • Localisation
  • Post-Processing
    • OMWFX Language
    • Lua Integration

Lua

  • Overview
  • API Reference
    • Packages
      • ambient
      • animation
      • async
      • camera
      • core
      • debug
      • input
      • markup
      • menu
      • nearby
      • postprocessing
      • self
      • storage
      • types
      • ui
      • util
      • vfs
      • world
    • Auxiliary Packages
      • calendar
      • time
      • ui
      • util
    • AI packages
      • Combat
      • Escort
      • Follow
      • Pursue
      • Travel
      • Wander
    • Interfaces
      • Activation
      • AI
      • AnimationController
      • Camera
      • Controls
      • Crimes
      • GamepadControls
      • ItemUsage
      • MWUI
      • Settings
      • SkillProgression
      • UI
    • UI
      • Widget
      • Container
      • Flex
      • Image
      • Text
      • TextEdit
    • Setting Renderers
    • Engine Handlers
    • Events
    • Iterables
  • Teal

Help

  • Installation Guide
    • Install OpenMW
    • Install Game Files
    • Common Problems
  • OpenMW-CS User Manual
    • Foreword
    • A Tour through OpenMW CS: making a magic ring
    • Files and Directories
    • OpenMW CS Starting Dialog
    • Tables
    • File Tables
    • World Tables
    • Mechanics Tables
    • Characters Tables
    • Assets Tables
    • Object Record Types
    • Record Filters
    • Cell View
    • Drag and Drop
  • Help with docs?

Welcome to OpenMW’s Documentation!

This documentation covers all aspects of OpenMW development, scripting, and content creation. Use the categorized sections below to quickly access technical references, modding tools, and installation guides.

Table of Contents

Reference

  • Modding
    • Foreword
    • Modding OpenMW vs Morrowind
    • How To Install and Use Mods
    • OpenMW Game Template
    • Advanced Settings Configuration
      • Camera
      • Cells
      • Fog
      • Game
      • General
      • Groundcover
      • GUI
      • HUD
      • Input
      • Lua
      • Map
      • Models
      • Navigator
      • Physics
      • Post-Processing
      • Shaders
      • Shadows
      • Saves
      • Sound
      • Stereo
      • Stereo View
      • Terrain
      • Video
      • Water
      • Windows
    • Texture Modding
      • Texture Modding Basics
      • Normal maps from Morrowind to OpenMW
    • Custom Models
    • Fonts
    • Sound Effects
    • Music
    • Sky System and Structure
    • Doors and Connecting Cells
    • Custom Shader Effects
    • Extended modding feature overview
    • Animation blending
    • Paths
    • Localisation
  • Post-Processing

Lua

  • Overview
  • API Reference
  • Teal

Help

  • Installation Guide
    • Install OpenMW
    • Install Game Files
    • Common Problems
  • OpenMW-CS User Manual
    • Foreword
    • A Tour through OpenMW CS: making a magic ring
    • Files and Directories
    • OpenMW CS Starting Dialog
    • Tables
    • File Tables
    • World Tables
    • Mechanics Tables
    • Characters Tables
    • Assets Tables
    • Object Record Types
    • Record Filters
    • Cell View
    • Drag and Drop
  • Help with docs?
Modding

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